I can speak producer, engineer, and creative and can help to translate between the three.
I’ve spent 25 years creating high end CG, and figuring out better approaches along the way.
I’ve worked in feature animation as well as live action VFX, in smaller organizations as well as large.
I’ve spent countless hours working with developers to increase pipeline efficiency,
looking at scripts and story reels to assess project scope, and working with production management
to understand how to get the best visuals with available resources.
Whether you’re looking for someone to provide an early stage assessment of your goals,
or to work with you to craft a roadmap for success, I have the knowledge and experiences
to help you understand your next steps.